Adult Pickleball

Fall Adult Pickleball - Register now for leagues and open gym!

Register weekly for two hours of open gym pickleball or a six game season followed by a double elimination league. Pickleball is a paddleball sport that combines elements of badminton, table tennis and tennis.


Pickleball Open Gym

Register weekly for two hours of open gym pickleball. Pickleball is a paddleball sport that combines elements of badminton, table tennis, and tennis.

April 5 – 12-2pm
April 12 – 12-2pm
April 19 – 12-2pm
April 26 – 12-2pm
May 3 – 12-2pm
May 10 – 12-2pm
May 17 – 12-2pm
May 24 – 12-2pm
May 31 – No Open Gym

August 20 – 12-2pm
September 10 – 12-2pm
September 17 – 12-2pm
September 24 – 12-2pm
October 8 – 12-2pm
October 15- 12-2pm
October 22 – 12-2pm
October 29 – 12-2pm
November 5 – 12-2pm
November 12 – 12-2pm
November 19 – 12-2pm
December 3 – 12-2pm
December 10 – 12-2pm
December 17 – 12-2pm

Register Online

League Information

Pickleball League

  • Players register as a team of two, but must register individually.
  • Season consists of a 6 game season (Tuesday & Thursday) and a 12 game season (Sunday) followed by a double elimination tournament.
  • Games are self officiated.

League Information

  • Game time frame: 6-10pm (Tuesday & Thursday) 2-5pm (Sunday)
  • Location: Simkus Recreation Center
  • Champions receive prizes/awards.
  • Fee: $50/player (Tuesday & Thursday) $75/player (Sunday)
  • Winter League
    • Thursdays
      • Session I – January 12-February 23
        • Registration Deadline: Monday, January 9
      • Session II – March 9-April 20
        • Registration Deadline: Monday, March 6
    • Tuesdays
      • Session I – January 10-February 21
        • Registration Deadline: Wednesday, January 4
      • Session II – March 7-April 18
        • Registration Deadline: Wednesday, March 1
  • Spring League
    • Thursdays
      • Session I – May 4-June 15
        • Registration Deadline: May 1
    • Tuesdays
      • Session I – May 1-June 13
        • Registration Deadline: April 26
    • Sundays
      • Session I – May 7-June 25
        • Registration Deadline: May 1
  • Summer League
    • Thursdays
      • Session I – June 29-August 10
        • Registration Deadline: June 26
      • Session II –
        • Registration Deadline:
    • Tuesdays
      • Session I – June 27-August 8
        • Registration Deadline: June 21
      • Session II –
        • Registration Deadline:
    • Sundays
      • Session I – July 9-August 20
        • Registration Deadline: July 5
  • Fall League
    • Thursdays
      • Session I –
        • Registration Deadline:
    • Tuesdays
      • Session I –

Register Online

Schedule & Standings

SeasonSessionLeagueDivisionSchedule & Standings
WinterSession ITuesdayRecreationalSchedule
Winter Session IThursdayCompetitive Schedule
WinterSession IThursdayRedSchedule
WinterSession IThursdayBlue Schedule
WinterSession IThursdayBlackSchedule
WinterSession IITuesdayRecreational
WinterSession IIThursdayRecreational
SpringSession ITuesdayRecreational
SpringSession IThursdayRecreational
SummerSession ITuesdayRecreational
SummerSession IThursdayRecreational
SummerSession IITuesdayRecreational
SummerSession IIThursdayRecreational
FallSession IThursdayRecreational
FallSession IThursdayIntermediate/Competitive
FallSession ITuesdayRecreational



  • A fault is any action that stops play because of a rule violation.
  • A fault by the receiving team results in a point for the serving team.
  • A fault by the serving team results in the server’s loss of serve or side out.

League Format

  • Games are played as doubles.
  • All games are self-officiated
  • Teams play 4 games over a 4 week season.
  • Games play 3 matches in a game.

Line Calls

  • A ball contacting any part of any line, except the non-volley zone line on a serve, is considered “in.”
  • A serve contacting the non-volley zone line is short and a fault.

Non-Volley Zone

  • The non-volley zone is the court area within 7 feet on both sides of the net.
  • Volleying is prohibited within the non-volley zone. This rule prevents players from executing smashes from a position within the zone.
  • It is a fault if, when volleying a ball, the player steps on the non-volley zone, including the line, and when the player’s momentum causes them or anything they are wearing or carrying to touch the non-volley zone including the associated lines.
  • It is a fault if, after volleying, a player is carried by momentum into or touches the non-volley zone, even if the volleyed ball is declared dead before this happens.
  • A player may legally be in the non-volley zone any time other than when volleying a ball.
  • The non-volley zone is commonly referred to as “the kitchen.”


  • The score is kept.
  • Points are scored only from the serving team.
  • Games are played to 11 points and must win by 2.
  • When the serving team’s score is even (0, 2, 4, 6, 8, 10…) the player who was the first server in the game for that team goes to the right-side court when serving or receiving; when odd (1, 3, 5, 7, 9…) that player is in the left-side court when serving or receiving.

Service Sequence

  • Both players on the serving doubles team have the opportunity to serve and score points until they commit a fault *(except for the first service sequence of each new game).
  • The first serve of each side-out is made from the right or even court.
  • If a point is scored, the server switches sides and the server initiates the next serve from the left or odd court.
  • As subsequent points are scored, the server continues switching back and forth until a fault is committed and the first server loses the serve.
  • When the first server loses the serve the partner then serves from their correct side of the court (except for the first service sequence of the game*).
  • The second server continues serving until his team commits a fault and loses the serve to the opposing team.
  • Once the service goes to the opposition (at side out), the first serve is from the right or even court and both players on that team have the opportunity to serve and score points until their team commits two faults.
  • In singles, the server serves from the right or even court when his or her score is even and from the left or odd when the score is odd. At the beginning of each new game, only one partner on the serving team has the opportunity to serve before faulting, after which the service passes to the receiving team.


  • The server’s arm must be moving in an upward arc when the ball is struck.
  • Paddle contact with the ball must not be made above the waist level.
  • The head of the paddle must not be above the highest part of the wrist at contact.
  • A ‘drop serve’ is also permitted in which case none of the elements above apply.
  • At the time the ball is struck, the server’s feet may not touch the court or outside the imaginary extension of the sideline or centerline and at least one foot must be behind the baseline on the playing surface or the ground behind the baseline.
  • The serve is made diagonally crosscourt and must land within the confines of the opposite diagonal court.
  • Only one serve attempt is allowed per server.

Two-Bounce Rule

  • When the ball is served, the receiving team must let it bounce before returning, and then the serving team must let it bounce before returning, thus two bounces.
  • After the ball has bounced once in each team’s court, both teams may either volley the ball (hit the ball before it bounces) or play it off a bounce (ground stroke).
  • The two-bounce rule eliminates the serve and volley advantage and extends rallies.

Virus Precautions

  • If a participant has symptoms, they should wait to enter premises for a minimum of 10 days after symptom onset OR until feverless and feeling well (without fever-reducing medication) for at least 72 hours OR confirmed to not have COVID-19 via 2 negative COVID-19 tests in a row, with testing done at least 24 hours apart.
  • No spectators allowed.
  • Face Coverings – Participants should wear face coverings over their nose and mouth while inside the facility and while participating.
  • All equipment used is disinfected after each game.

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